Unofficial Patch Notes - King of the Kill and Just Survive: 01/28/2016-03/04/2016
Public Issue Tracker
How To Report A Bug
How To Make A Suggestion
Follow Me On Twitter for Updates!
Twitch - Toss me a follow if you want!
Italics means they are my notes, sometimes I put my own little queries in there about what things might pertain to.
Bold (when used outside of list formatting) is to indicate a formatting error or spelling mistake.
What I am listing in these unofficial patch notes are things that have been modified within the game files (added or modified) so just because something has been added to the game files, does not mean it has been activated within the game, or even that it will. Wait for DGC to announce items for confirmation.
I have linked applicable official patch notes above so that you may compare and such.
In addition, I will not include any exploits/security related updates/ or bugs in these notes.
Definitions
Locale: String (text) lines that are for UI use. These may be for future implementations.
Assets: Physical 3D models for the game.
Images: Pictures!
Other: May refer to anything that seems out of the ordinary.
Images
Locale
-
Item Name
- Goggles
- Checkered Past Goggles
- Starry-Eyed Goggles
- Copper Steampunk Goggles
- Camo Goggles
- Bullseye Goggles
- Dusty Steampunk Goggles
- Bandana
- Flaming Skull Bandana
- Barbed Wire Bandana
- Tan Ghillie Suit Face Bandana
- Golden Dragon Bandana
- Chaos Face Bandana
- Rasta Face Bandana
- Yellow Plaid Bandana
- Armour
- Green Camo Armor
- Rusted Metal Armor
- Digital Camo Armor
- Rainbow Swirl
- Rainbow AK-47
- Rainbow Swirl Helmet
- Rainbow Shotgun
- Rainbow AR-15
- Katana
- Steel Katana
- Copper-Handled Katana
- Golden Katana
- Ivory-Handled Katana
- Blackened Katana
- Survivor Backpacks
- Pink Skulls Survivor Backpack
- Blue Survivor Backpack
- Neon Splatter Survivor Backpack
- Green Survivor Backpack
- Orange Survivor Backpack
- Parkas
- Yellow Raincoat Parka
- Green Army Parka
- Dragon Lodge Parka
- Navy Eagle Parka
- Snow Camo Parka
- Boots
- Patriotic Boots
- Plaid Jacket
- Unlocked Wasteland Crate
- Wasteland Skull Helmet
- Torn Military Telegram
- Vial of H1Z1/b Plasma
- Doctor's Memo
- Broken Sonic Grenade
- Printed Email Message
- Digital Camo Jacket
- Hastily Scrawled Note
- Shattered Glass Piece
- Broken Gas Mask
- Headshot Hockey Mask
- Patriotic Hunting Rifle
- Scream Grenade
- Forest Camo Jacket
- Broken Test Tube
- Small Cardboard Note
- Leather Jacket
- Safe Area Badge
- Splattered Hockey Mask
- Fog-stained Hockey Mask
- Wasteland Crate
- Includes strings for Crate Packs
- Bronze Wasteland Crate
- Silver Wasteland Crate
- Gold Wasteland Crate
- Unlocked Wasteland Crate
- Goggles
-
Item Description
- This note has a torn indent on the corner, where a magnet likely held it in place. "Mom ain't gettin no better. Ever since she got back from the hospital, she keeps on with the coughin, and the whistlin in her voice is gettin worse. I think we need to take her back there and tell them to fix her up right this time."
- A vial of blood extracted from a H1Z1/b infected zombie.
- A vial of Screamer plasma created from the H1Z1/b virus.
- We thought the top floor would be safe. Zombies have a harder time getting upstairs, and we were able to pick them off with ease. But We weren't prepared for the gas... the smell. It made us vomit, it made our eyes water, and it made Ethan go into convulsions. The whole third floor is covered in disgusting zombie splatter, and the gas seems to have suffused the walls themselves. We have to go. What I wouldn't give for one working washing machine.
- Much of the message is torn away, but a small bit remains on the sheet. "Progression of the virus has continued in unexpected ways. Handling of current specimens is dangerous to the extreme. We have no method for containment. Recommend wild observation."
- A broken sonic grenade. It looks like it coudl be modified with the proper materials.
- Misspelling of could here.
- I have to warn you. There is something else out there. I don't know what is going on, but Carla hit it with an axe and it blew her and everything around her to pieces. I don't know if something was on it or it was a trap, but she's gone, and I'll never get close to any of those things again. Just run. Don't try to fight them, or it'll be over in an instant.
- Generates a sound similar to that of the banshee. This sound will attract nearby zombies exploding shortly after it lands.
- A wide camping backpack featuring multiple fastened pockets, comfortable shoulder straps, and a large bedroll.
- Patients in beds 103 to 120 all continue to deteriorate. I predict that the beds will be empty by morning, and we'll have to move the bodies back out to the pits. We are in the most advanced hospital in the state, and we're out of our depth. Further, beds 114 and 118 are experiencing extreme discomfort, even beyond the expected and common suffering normally associated with this condition. Severe convulsions to the point of having to be restrained, and loud vocalizations in spite of having complex pneumonia-like symptoms. Do you know who brought these two up? Did anyone see?
- You placed highly in the Safe Area Prototype Test and won this badge! Collect a ton of them to show how good you are! They have no value and cannot be redeemed for anything of value! Wow!
- *Looks like they may not be
- A broken test bottle. It reads 'd-1' on the label, and is covered in dried blood.
- Broken and useless. Looks to be military grade. The faceplate is cracked, and green flecks of dust cover the filters.
- This piece of plate glass looks like it was completely broken apart, as if it were shaken to pieces. Droplets of dried blood can be seen across its surface.
- ... appears to be in the same family as the kind that took out the northern barracks. We had to evacuate the entire eastern wing of the base when Aarons shot one and turned everything around it into more of the same thing. It's hard not to see them as deliberate weapons. The propagation of these things is so effective, I can't imagine a scenario where they're all killed, aside from carpet bombing the entire seaboard.
-
General
These have a tendency to be notifiers of highlighted objects for interaction, or messages in the chat box or stats hud.- [slot0] disconnected from the match: #count([slot1]).
- Refrigerator Note
- Safe Area Badge
- The Death Race has begun!
- [[key]] Pick Up [target]
- You have entered a building restricted area.
- Restricted Build Zone
- Game over.
- [slot0] died when the match ended.
- Main HC
- Waiting for other players ...
- [[key]] Assassinate
- I'm super curious as to what this is for.... Like legit have no clue!
- Sometimes, when I look through string data, I see strange or surreal things. Sure, sometimes they're just typos. But other times, man, those other times...
- Pretty sure this is a dev having fun or trolling me :P Either way, love the sense of humour _^
- Zombie Exploder Death Effect
- Zombie Gasser Death Effect
- Base building can only be done outside of POIs.
- Banshee
- Banshee's Call
- [[key]] Create H1Z1/b Plasma
- You have left a building restricted area.
- [slot0] choked on their chicken dinner!
- You may not place this object this close to a town or point of interest.
- Staring game ...
- Another Typo. Should read Starting
- Stinky
- Exploder
Other
- Added World Models For Convey Shoes
- Added World Models for Explosive Arrows and Incendiary Arrow Bundles.
StringHashToValues
- Added The Following Values
- FOV Transition Speed = 0.2
- First Person Crouch FOV = 55.0
- FP Prone FOV = 55.0
- FP Sprinting FOV = 55.0
- Third Person Crouch FOV = 55.0
- TP Prone FOV = 55.0
- TP Extra Height From Pitch A = 0.0
- TP Extra Height From Pitch B = 0.45
- TP Extra Lead From Pitch A = -0.35
- TP Extra Lead From Pitch B = 0.45
- Third Person Extra Lead Pitch A = 0.0f
- Third Person Extra Lead Pitch B = -45.0
- Jump Height BR = 1.3
- Jump Height JS = 1.3
- Jump Collision height = 0.87
- Changed The Following Values
- Third Person Crouch Look Y Increased to 1.4 from 1.3
- Third Person Crouch Offset Y Increased to 1.4 from 1.3
- Third Person Stand Look Y Increased to 1.85 from 1.8
- Third Person Stand Offset Y Increased to 1.85 from 1.8
CodeStringMappings
- BurnedToDeath
- ChokedOnChickenDinner
- ChokedOnToxicGas
- DiedDueToExplosiong
- DiedWhenMatchEnded
- DisconnectedFromTheMatch
- GotBombed
- KilledByEncironment
- PlayerFellToTheirDeath
- PlayerKilledPlayerWith
- Remain
- ConstructionTooCloseToPoi
- DR.Start
- SyncTeleport.StartingMatch
- SyncTeleport.WaitingForPlayers
- CharacterSelect.JSInfo
- CharacterSelect.KOTKInfo
- Sku.JS
- Sku.KotK
Submitted March 05, 2016 at 08:54AM by PhazePyre http://ift.tt/1TVMOtn h1z1
No comments:
Post a Comment