Wednesday, April 29, 2015

Long lost ideas, should this be improved? h1z1

I have always been a big time base builder, and didn't really consider barricading a structure.

However, after seeing how cool the apartment buildings are, I am thinking some of these ideas could diversify gameplay a little bit....

Instead of just wooden barricades, we should be allowed to craft a lock for a pre-existing door, and reinforce it with sheet metal. When this is done the door should look reinforced so that players know it's occupied by a player.

The person who made the lock should be able to program a code for the door which they can then give out to friends for access.

These doors, if heavily reinforced should take as much explosives to get into as a metal gate (which should be harder to get into currently)

When someone uses explosives to get into your house or apartment the door should slam open (not destroy door) not sure if I think the lock should be destroyed as well?

That way we could have an experience using the cabinets and refrigerators for storage and organization.

There should be levels of upgrades for the door to provide more protection from raiding all requiring more and more metal. Since the door is the only point of protection for an apartment unless you take the whole building.

SIDENOTE: you should be limited to one secured and locked structure per server to prevent total map takeover. I would say one door, but if there's multiple doors in a structure you should be able to secure them too.



Submitted April 29, 2015 at 07:05PM by papaslaunch http://ift.tt/1GvMg2e h1z1

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