Hello fellow players and DM's. I'm running a 3.5e homebrew and looking for some advice regarding the greater stone shape spell from the Spell Compendium.
I've got your classic OP'd Druid in the party. The player is incredibly creative and always thinking outside the box (which is fine and something I try to reward as much as possible). The issue I'm running into is in regards to encounter design. He's currently at 10th level so that means he can shape up to 110 cubic feet of stone (10 cu feet + 10 cu feet/level). That's about five and a half french-door refrigerators worth of rock as a point of reference. For anyone familiar with the show Avatar, it basically makes him an earthbender.
My issue is mitigating that with encounter design. Lots of structures are made of rock; particularly standard dungeons, keeps, castles, etc. I don't want to stifle creativity but that's a lot of rock to move in any given instance, essentially making stone walls and floors always-passable.
Anyone else come up against this issue? Outside of outlawing its use and making everything made of metal, any suggestions on balancing it out? It's one of those fine lines where you don't want to nerf the spell altogether while not allowing it to degrade every encounter/eliminate all challenge that involves stone structures.
Thanks for your feedback and ideas!
Submitted January 09, 2015 at 06:10AM by WittyScreenNameHere http://ift.tt/1xKI7qL DnD
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